Learn 3D Game Art From People Who Actually Make Games
We built this program after watching too many students struggle with courses that teach software buttons but skip the thinking. Our approach focuses on building portfolio work that shows you understand both the technical craft and the creative decisions behind character modeling and environment creation.
Real Studio Workflow
Work with the same pipelines used at Slovak game studios. Learn Blender and Unreal Engine through actual production scenarios.
Portfolio First
Every assignment builds toward showcase pieces. No throwaway exercises—just work that demonstrates your capability to future employers.
September 2025 Start
Our autumn cohort begins September 8th with evening sessions designed for working adults and students. Applications open June 2025.
How The Program Actually Works
Sixteen weeks split between character work and environment creation. You'll move through structured projects that get progressively more complex while building technical skills that matter.

Foundations Without Fluff
First four weeks cover modeling fundamentals and topology that actually matters. You'll understand why edge flow affects animation before you ever touch a rig. Most students produce their first portfolio-ready prop by week three.
Character Development Track
Six weeks dedicated to creating a game-ready character from concept to final presentation. This means proper UV mapping, PBR texturing in Substance Painter, and optimization for real-time engines—not just pretty renders.
Environment Building
The remaining six weeks focus on modular environment creation. You'll build a themed scene that shows you understand lighting, composition, and how to make spaces that feel lived-in rather than sterile.
Portfolio Assembly
Final weeks aren't exams. Instead, you'll polish your best work and present it properly. We help you frame technical decisions and explain your process—skills that matter in actual studio interviews.
Cohort Schedule and Structure
We run two annual cohorts designed to fit around work and study commitments. Sessions happen twice weekly in the evenings, with optional weekend workshops for those who want extra practice time.
Autumn Cohort 2025
September 8 – December 22, 2025
Session Times
Tuesday and Thursday, 18:00–21:00 CET
Format
Live online sessions with recorded access, plus in-person workshops in Nitra
Class Size
Maximum 18 students for meaningful feedback
Application Period
June 1 – August 25, 2025
Spring Cohort 2026
February 9 – May 24, 2026
Session Times
Tuesday and Thursday, 18:00–21:00 CET
Format
Same hybrid structure with flexible attendance options
Class Size
Maximum 18 students
Application Period
November 2025 – January 2026

Where Students Go After Finishing
These are actual graduates from our 2023 and 2024 cohorts. We track their progress because we're genuinely interested in whether this program actually helps people build careers. Some land junior roles quickly. Others take longer while building more portfolio work. Both paths are normal.