Learn 3D Game Art From People Who Actually Make Games

We built this program after watching too many students struggle with courses that teach software buttons but skip the thinking. Our approach focuses on building portfolio work that shows you understand both the technical craft and the creative decisions behind character modeling and environment creation.

Real Studio Workflow

Work with the same pipelines used at Slovak game studios. Learn Blender and Unreal Engine through actual production scenarios.

Portfolio First

Every assignment builds toward showcase pieces. No throwaway exercises—just work that demonstrates your capability to future employers.

September 2025 Start

Our autumn cohort begins September 8th with evening sessions designed for working adults and students. Applications open June 2025.

How The Program Actually Works

Sixteen weeks split between character work and environment creation. You'll move through structured projects that get progressively more complex while building technical skills that matter.

Student working on 3D character model in Blender with mentor guidance
1

Foundations Without Fluff

First four weeks cover modeling fundamentals and topology that actually matters. You'll understand why edge flow affects animation before you ever touch a rig. Most students produce their first portfolio-ready prop by week three.

2

Character Development Track

Six weeks dedicated to creating a game-ready character from concept to final presentation. This means proper UV mapping, PBR texturing in Substance Painter, and optimization for real-time engines—not just pretty renders.

3

Environment Building

The remaining six weeks focus on modular environment creation. You'll build a themed scene that shows you understand lighting, composition, and how to make spaces that feel lived-in rather than sterile.

4

Portfolio Assembly

Final weeks aren't exams. Instead, you'll polish your best work and present it properly. We help you frame technical decisions and explain your process—skills that matter in actual studio interviews.

Cohort Schedule and Structure

We run two annual cohorts designed to fit around work and study commitments. Sessions happen twice weekly in the evenings, with optional weekend workshops for those who want extra practice time.

Autumn Cohort 2025

September 8 – December 22, 2025

Session Times

Tuesday and Thursday, 18:00–21:00 CET

Format

Live online sessions with recorded access, plus in-person workshops in Nitra

Class Size

Maximum 18 students for meaningful feedback

Application Period

June 1 – August 25, 2025

Spring Cohort 2026

February 9 – May 24, 2026

Session Times

Tuesday and Thursday, 18:00–21:00 CET

Format

Same hybrid structure with flexible attendance options

Class Size

Maximum 18 students

Application Period

November 2025 – January 2026

Virtual classroom setup showing instructor screen share with 3D modeling demonstration

Where Students Go After Finishing

These are actual graduates from our 2023 and 2024 cohorts. We track their progress because we're genuinely interested in whether this program actually helps people build careers. Some land junior roles quickly. Others take longer while building more portfolio work. Both paths are normal.

Portrait of Lenka Horvath

Lenka Horvath

Junior Environment Artist

Portrait of Zuzana Malik

Zuzana Malik

Freelance Character Artist

Lenka's Journey

From retail management to environment art

September 2023

Started Autumn Cohort

Lenka joined with basic Photoshop skills but no 3D experience. She was working full-time in retail and attended evening sessions after work.

December 2023

Portfolio Completion

Finished program with three environment pieces showing different styles. Her medieval marketplace scene got noticed on ArtStation.

March 2024

First Industry Role

Started as junior environment artist at a Bratislava mobile studio. She worked on background assets for their puzzle game project.

January 2025

Current Position

Now working on her third project at the same studio. She handles more complex modular kits and mentors their newest junior artist.

Ask About Next Cohort